Immersive Tech

AR Experience — Project Three

An AR try-on layer that let customers place the product in their own space.

Client
Client Name
Year
2025
Discipline
Immersive Tech

The challenge

A considered-purchase product with a high return rate, driven almost entirely by customers misjudging scale before buying.

Our approach

We designed the interaction first — what someone does in the ten seconds after opening it — then built a markerless AR layer that places a true-to-scale model in the room, with no app install.

The outcome

A browser-based AR experience that works from a QR code on the packaging and in-store display.

Next step

Tell us the story.
We’ll build the world around it.

Brief us on what you’re making — or on the problem you haven’t worked out how to show yet. We’ll come back with an approach, a schedule and a number.

Studio

Malad West, Mumbai